#include <SceneNull.h>
◆ SceneNull() [1/2]
◆ SceneNull() [2/2]
◆ ~SceneNull()
virtual SceneNull::~SceneNull |
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inlinevirtual |
◆ Initialize()
Initializes this object.
- Author
- Jack Campbell
- Date
- 3/12/2017
- Virtual method for inherited scenes. Initialize all parts of your scene here.
- Returns
- An errcode.
Implements Scene.
◆ operator=()
◆ Terminate()
Gets the terminate.
- Author
- Jack Campbell
- Date
- 3/12/2017
- Virtual callback for the ending of a scene. Clean up all the components of your scene.
- Returns
- An errcode.
Implements Scene.
The documentation for this class was generated from the following file: