#include <Level3.h>
◆ Level3() [1/2]
◆ Level3() [2/2]
Level3::Level3 |
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const Level3 & |
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default |
◆ ~Level3()
virtual Level3::~Level3 |
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virtualdefault |
◆ Initialize()
Initializes this object.
- Author
- Jack Campbell
- Date
- 3/12/2017
- Virtual method for inherited scenes. Initialize all parts of your scene here.
- Returns
- An errcode.
Implements Scene.
◆ operator=()
◆ Terminate()
Gets the terminate.
- Author
- Jack Campbell
- Date
- 3/12/2017
- Virtual callback for the ending of a scene. Clean up all the components of your scene.
- Returns
- An errcode.
Implements Scene.
◆ ambience
◆ enemyTank1
Enemy* Level3::enemyTank1 |
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private |
◆ enemyTank2
Enemy* Level3::enemyTank2 |
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private |
◆ enemyTank3
Enemy* Level3::enemyTank3 |
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private |
◆ err
◆ hud
◆ music
◆ playerTank
◆ sentry1
◆ sentry2
◆ sentry3
◆ sentry4
◆ world
The documentation for this class was generated from the following files: