flimEngine
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#include <IntroScene.h>
Public Member Functions | |
IntroScene ()=default | |
IntroScene (const IntroScene &)=default | |
virtual | ~IntroScene ()=default |
const IntroScene & | operator= (const IntroScene &)=delete |
errcode | Initialize () override |
Initializes this object. More... | |
errcode | Terminate () override |
Gets the terminate. More... | |
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Scene () | |
Scene (const Scene &)=default | |
virtual | ~Scene () |
const Scene & | operator= (const Scene &)=delete |
CameraManager * | GetCamera () |
Gets the camera. More... | |
errcode | SetTerrain (const char *terrainName) |
Sets a terrain. More... | |
FlimTerrain * | GetTerrain () const |
Gets the terrain. More... | |
template<typename C1 , typename C2 > | |
errcode | SetCollisionPair () |
Registers collision for two gameobject types with one another. More... | |
template<typename C > | |
errcode | SetCollisionSelf () |
Registers collision for a gameobject type with itself. More... | |
template<typename C > | |
errcode | SetCollisionTerrain () |
Sets collision terrain. More... | |
Private Attributes | |
Logo * | logo |
flimSound * | music |
errcode | err |
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default |
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default |
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virtualdefault |
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overridevirtual |
Initializes this object.
Implements Scene.
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delete |
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overridevirtual |
Gets the terminate.
Implements Scene.
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private |
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private |
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private |