flimEngine
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A scene registration command. More...
#include <SceneDeregistrationCommand.h>
Public Member Functions | |
SceneDeregistrationCommand () | |
virtual | ~SceneDeregistrationCommand () |
SceneDeregistrationCommand & | operator= (const SceneDeregistrationCommand &)=default |
SceneDeregistrationCommand (const SceneDeregistrationCommand &)=default | |
virtual void | execute () override=0 |
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Command () | |
virtual | ~Command () |
Command & | operator= (const Command &)=default |
Command (const Command &)=default | |
Command ()=default | |
~Command () | |
Command & | operator= (const Command &)=default |
Command (const Command &)=default | |
A scene registration command.
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inline |
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inlinevirtual |
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default |
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overridepure virtual |
Reimplemented from Command.
Implemented in CollisionDeregistrationCommand< C >.
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default |