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flimEngine
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A scene registration command. More...
#include <SceneDeregistrationCommand.h>


Public Member Functions | |
| SceneDeregistrationCommand () | |
| virtual | ~SceneDeregistrationCommand () |
| SceneDeregistrationCommand & | operator= (const SceneDeregistrationCommand &)=default |
| SceneDeregistrationCommand (const SceneDeregistrationCommand &)=default | |
| virtual void | execute () override=0 |
Public Member Functions inherited from Command | |
| Command () | |
| virtual | ~Command () |
| Command & | operator= (const Command &)=default |
| Command (const Command &)=default | |
| Command ()=default | |
| ~Command () | |
| Command & | operator= (const Command &)=default |
| Command (const Command &)=default | |
A scene registration command.
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inline |
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inlinevirtual |
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default |
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overridepure virtual |
Reimplemented from Command.
Implemented in CollisionDeregistrationCommand< C >.
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default |