flimEngine
CollisionDeregistrationCommand< C > Class Template Reference

#include <CollisionDeregistrationCommand.h>

Inheritance diagram for CollisionDeregistrationCommand< C >:
Inheritance graph
Collaboration diagram for CollisionDeregistrationCommand< C >:
Collaboration graph

Public Member Functions

 CollisionDeregistrationCommand (C *c)
 
virtual void execute () override
 
virtual ~CollisionDeregistrationCommand ()
 
- Public Member Functions inherited from SceneDeregistrationCommand
 SceneDeregistrationCommand ()
 
virtual ~SceneDeregistrationCommand ()
 
SceneDeregistrationCommandoperator= (const SceneDeregistrationCommand &)=default
 
 SceneDeregistrationCommand (const SceneDeregistrationCommand &)=default
 
- Public Member Functions inherited from Command
 Command ()
 
virtual ~Command ()
 
Commandoperator= (const Command &)=default
 
 Command (const Command &)=default
 
 Command ()=default
 
 ~Command ()
 
Commandoperator= (const Command &)=default
 
 Command (const Command &)=default
 

Private Attributes

C * collidable
 

Constructor & Destructor Documentation

◆ CollisionDeregistrationCommand()

template<typename C >
CollisionDeregistrationCommand< C >::CollisionDeregistrationCommand ( C *  c)
inline

◆ ~CollisionDeregistrationCommand()

template<typename C >
virtual CollisionDeregistrationCommand< C >::~CollisionDeregistrationCommand ( )
inlinevirtual

Member Function Documentation

◆ execute()

template<typename C >
void CollisionDeregistrationCommand< C >::execute ( )
inlineoverridevirtual

Member Data Documentation

◆ collidable

template<typename C >
C* CollisionDeregistrationCommand< C >::collidable
private

The documentation for this class was generated from the following file: