flimEngine
SceneCommand Class Reference

#include <SceneCommand.h>

Inheritance diagram for SceneCommand:
Inheritance graph
Collaboration diagram for SceneCommand:
Collaboration graph

Public Member Functions

 SceneCommand ()=delete
 
 SceneCommand (const SceneCommand &)=default
 
 ~SceneCommand ()=default
 
SceneCommandoperator= (const SceneCommand &)=default
 
 SceneCommand (Scene *_scene)
 
void execute () override
 
- Public Member Functions inherited from Command
 Command ()
 
virtual ~Command ()
 
Commandoperator= (const Command &)=default
 
 Command (const Command &)=default
 
 Command ()=default
 
 ~Command ()
 
Commandoperator= (const Command &)=default
 
 Command (const Command &)=default
 

Private Attributes

Scenescene
 

Constructor & Destructor Documentation

◆ SceneCommand() [1/3]

SceneCommand::SceneCommand ( )
delete

◆ SceneCommand() [2/3]

SceneCommand::SceneCommand ( const SceneCommand )
default

◆ ~SceneCommand()

SceneCommand::~SceneCommand ( )
default

◆ SceneCommand() [3/3]

SceneCommand::SceneCommand ( Scene _scene)

Member Function Documentation

◆ execute()

void SceneCommand::execute ( )
overridevirtual

Reimplemented from Command.

◆ operator=()

SceneCommand& SceneCommand::operator= ( const SceneCommand )
default

Member Data Documentation

◆ scene

Scene* SceneCommand::scene
private

The documentation for this class was generated from the following file: