flimEngine
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#include "SoundEngine.h"
#include "SoundCall.h"
#include "SoundCallRegistry.h"
#include "..\Flim\GameObject.h"
#include "flimReverb.h"
#include "flimFilter.h"
#include "..\Cottage.h"
#include "AzulCore.h"
Go to the source code of this file.
Classes | |
class | flimSound |
A flim sound. More... | |
Macros | |
#define | FLIMSOUND_H |
Enumerations | |
enum | DistanceCurve { DistanceCurve::Linear, DistanceCurve::Logarithmic, DistanceCurve::Reverse_Logarithmic } |
Values that represent distance curves. More... | |
enum | SourceType { SourceType::Point, SourceType::Plane } |
Values that represent source types. More... | |
#define FLIMSOUND_H |