|
flimEngine
|
#include "SoundEngine.h"#include "SoundCall.h"#include "SoundCallRegistry.h"#include "..\Flim\GameObject.h"#include "flimReverb.h"#include "flimFilter.h"#include "..\Cottage.h"#include "AzulCore.h"

Go to the source code of this file.
Classes | |
| class | flimSound |
| A flim sound. More... | |
Macros | |
| #define | FLIMSOUND_H |
Enumerations | |
| enum | DistanceCurve { DistanceCurve::Linear, DistanceCurve::Logarithmic, DistanceCurve::Reverse_Logarithmic } |
| Values that represent distance curves. More... | |
| enum | SourceType { SourceType::Point, SourceType::Plane } |
| Values that represent source types. More... | |
| #define FLIMSOUND_H |