#include <CollisionVolumeBSphere.h>
◆ CollisionVolumeBSphere() [1/2]
CollisionVolumeBSphere::CollisionVolumeBSphere |
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| ) |
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default |
◆ ~CollisionVolumeBSphere()
CollisionVolumeBSphere::~CollisionVolumeBSphere |
( |
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inline |
◆ CollisionVolumeBSphere() [2/2]
◆ ComputeData()
errcode CollisionVolumeBSphere::ComputeData |
( |
Model * |
mod, |
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Matrix & |
mat |
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) |
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overridevirtual |
Calculates the collision data based on a model and its world matrix.
- Author
- Jack Campbell
- Date
- 3/5/2017
- Parameters
-
[in,out] | mod | If non-null, the modifier. |
[in,out] | mat | The matrix. |
- Returns
- The calculated data.
Implements CollisionVolume.
◆ DebugView()
errcode CollisionVolumeBSphere::DebugView |
( |
const Vect & |
col | ) |
const |
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overridevirtual |
Debug view.
- Author
- Jack Campbell
- Date
- 4/7/2017
- Parameters
-
- Returns
- An errcode.
Implements CollisionVolume.
◆ getCenter()
const Vect & CollisionVolumeBSphere::getCenter |
( |
| ) |
const |
◆ getRadius()
float CollisionVolumeBSphere::getRadius |
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| ) |
const |
◆ Intersect() [1/5]
bool CollisionVolumeBSphere::Intersect |
( |
const CollisionVolume & |
other | ) |
const |
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overridevirtual |
◆ Intersect() [2/5]
◆ Intersect() [3/5]
◆ Intersect() [4/5]
Intersects the given other.
- Author
- Jack Campbell
- Date
- 4/15/2017
- Parameters
-
- Returns
- True if it succeeds, false if it fails.
Implements CollisionVolume.
◆ Intersect() [5/5]
Intersects the given parameter 1.
- Author
- Jack Campbell
- Date
- 5/3/2017
- Parameters
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parameter1 | The first parameter. |
- Returns
- True if it succeeds, false if it fails.
Implements CollisionVolume.
◆ operator=()
◆ center
Vect CollisionVolumeBSphere::center |
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private |
◆ radius
float CollisionVolumeBSphere::radius |
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private |
The documentation for this class was generated from the following files: