flimEngine
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How to access terrain functionality. More...
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How to access terrain functionality.
The current Terrain can be accessed through the scene manager as long as "FlimTerrain.h" is included. Support methods for the terrain can then be accessed to interact with the Terrain. See the collision section for information about terrain collision detection.
At run time, these support methods allow you to find a GameObject's position clamped to the terrain or find the normal of the terrain under the game object