flimEngine
TerrainManager Member List

This is the complete list of members for TerrainManager, including all inherited members.

defaultPathTerrainManagerprivate
GetTerrain(FlimTerrain *&output, std::string key)TerrainManagerinlinestatic
instanceTerrainManagerprivatestatic
Instance()TerrainManagerinlineprivatestatic
LoadTerrain(std::string key, const char *heightMapPath, const char *texturePath="grid", float _sideLength=100.0f, float _maxHeight=10.0f, float _zeroAltitude=0.0f, float U=30.0f, float V=30.0f)TerrainManagerinlinestatic
operator=(const TerrainManager &)=deleteTerrainManagerprivate
privGetTerrain(FlimTerrain *&output, std::string key)TerrainManagerprivate
privLoadTerrain(std::string key, const char *heightMapPath, const char *texturePath="grid", float _sideLength=100.0f, float _maxHeight=10.0f, float _zeroAltitude=0.0f, float U=30.0f, float V=30.0f)TerrainManagerprivate
privUnloadTerrains()TerrainManagerprivate
TerrainManager()=defaultTerrainManagerprivate
TerrainManager(const TerrainManager &)=defaultTerrainManagerprivate
TerrainPoolTerrainManagerprivate
UnloadTerrains()TerrainManagerinlinestatic
~TerrainManager()TerrainManagerprivate