flimEngine
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This is the complete list of members for TerrainManager, including all inherited members.
defaultPath | TerrainManager | private |
GetTerrain(FlimTerrain *&output, std::string key) | TerrainManager | inlinestatic |
instance | TerrainManager | privatestatic |
Instance() | TerrainManager | inlineprivatestatic |
LoadTerrain(std::string key, const char *heightMapPath, const char *texturePath="grid", float _sideLength=100.0f, float _maxHeight=10.0f, float _zeroAltitude=0.0f, float U=30.0f, float V=30.0f) | TerrainManager | inlinestatic |
operator=(const TerrainManager &)=delete | TerrainManager | private |
privGetTerrain(FlimTerrain *&output, std::string key) | TerrainManager | private |
privLoadTerrain(std::string key, const char *heightMapPath, const char *texturePath="grid", float _sideLength=100.0f, float _maxHeight=10.0f, float _zeroAltitude=0.0f, float U=30.0f, float V=30.0f) | TerrainManager | private |
privUnloadTerrains() | TerrainManager | private |
TerrainManager()=default | TerrainManager | private |
TerrainManager(const TerrainManager &)=default | TerrainManager | private |
TerrainPool | TerrainManager | private |
UnloadTerrains() | TerrainManager | inlinestatic |
~TerrainManager() | TerrainManager | private |