#include <Sound.h>
◆ Sound() [1/3]
◆ Sound() [2/3]
Sound::Sound |
( |
WAVEFORMATEXTENSIBLE |
_wfx, |
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XAUDIO2_BUFFER * |
_buffer, |
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Playlist * |
pl |
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) |
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◆ Sound() [3/3]
Sound::Sound |
( |
const Sound & |
in | ) |
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default |
◆ ~Sound()
◆ AddToChannel()
◆ ClearTrack()
◆ IsPlaying()
bool Sound::IsPlaying |
( |
| ) |
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◆ LengthInBytes()
unsigned int Sound::LengthInBytes |
( |
| ) |
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◆ Loop()
◆ operator=()
◆ Pan()
◆ Pause()
◆ Pitch()
snd_err Sound::Pitch |
( |
float |
pitch | ) |
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◆ Play()
◆ SendToTrack()
snd_err Sound::SendToTrack |
( |
int |
priority | ) |
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◆ setEmitterPos()
snd_err Sound::setEmitterPos |
( |
float |
x, |
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float |
y, |
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float |
z |
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) |
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◆ Stop()
◆ SubmitCallback()
◆ Volume()
snd_err Sound::Volume |
( |
float |
volume | ) |
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◆ SoundManager
◆ buffer
XAUDIO2_BUFFER Sound::buffer |
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private |
◆ cmdStack
◆ dspSettings
X3DAUDIO_DSP_SETTINGS* Sound::dspSettings |
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private |
◆ emitter
X3DAUDIO_EMITTER* Sound::emitter |
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private |
◆ lengthInBytes
unsigned int Sound::lengthInBytes |
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private |
◆ playing
◆ playlist
◆ soundEndedCommand
◆ startPosition
◆ track
◆ wfx
WAVEFORMATEXTENSIBLE Sound::wfx |
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private |
The documentation for this class was generated from the following files: