#include <KeyEvent.h>
◆ KeyEvent() [1/3]
◆ ~KeyEvent()
◆ KeyEvent() [2/3]
◆ KeyEvent() [3/3]
| KeyEvent::KeyEvent |
( |
AZUL_KEY |
k | ) |
|
◆ operator=()
◆ ProcessKeyEvent()
| void KeyEvent::ProcessKeyEvent |
( |
| ) |
|
◆ deleteIter
| std::map<AZUL_KEY, KeyEvent*>::const_iterator KeyEvent::deleteIter |
|
private |
◆ Key
◆ keyChange
◆ PressedObjects
| std::list<Inputable*> KeyEvent::PressedObjects |
|
private |
◆ ReleasedObjects
| std::list<Inputable*> KeyEvent::ReleasedObjects |
|
private |
The documentation for this class was generated from the following files: