#include <KeyEvent.h>
◆ KeyEvent() [1/3]
◆ ~KeyEvent()
◆ KeyEvent() [2/3]
◆ KeyEvent() [3/3]
KeyEvent::KeyEvent |
( |
AZUL_KEY |
k | ) |
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◆ operator=()
◆ ProcessKeyEvent()
void KeyEvent::ProcessKeyEvent |
( |
| ) |
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◆ deleteIter
std::map<AZUL_KEY, KeyEvent*>::const_iterator KeyEvent::deleteIter |
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private |
◆ Key
◆ keyChange
◆ PressedObjects
std::list<Inputable*> KeyEvent::PressedObjects |
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private |
◆ ReleasedObjects
std::list<Inputable*> KeyEvent::ReleasedObjects |
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private |
The documentation for this class was generated from the following files: