flimEngine
sndmathtools.h
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#pragma once
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#ifndef SNDMATHTOOLS_H
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#define SNDMATHTOOLS_H
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bool
nearEqual
(
float
a,
float
b);
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// add different types of interpolation
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#endif
nearEqual
bool nearEqual(float a, float b)
Definition:
sndmathtools.cpp:5
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flimEngine
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sndmathtools.h
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