| CallbackSoundEndedCommand class | SoundCall | friend |
| currentTime | SoundCall | private |
| GetHandleNo() | SoundCall | |
| GetLoop(bool &) | SoundCall | |
| GetPan(float &) | SoundCall | |
| GetPitch(float &) | SoundCall | |
| GetPriority(int &) | SoundCall | |
| GetPriorityIndex(int &) | SoundCall | |
| GetTimeSinceStarted(int &) | SoundCall | |
| GetVolume(float &) | SoundCall | |
| handle | SoundCall | private |
| id | SoundCall | private |
| is3D | SoundCall | private |
| isPlaying | SoundCall | private |
| IsPlaying(bool &) | SoundCall | |
| Loop(bool toLoop, int triggerTime=0) | SoundCall | |
| loop | SoundCall | private |
| MarkForPlayCommand class | SoundCall | friend |
| MarkForStopCommand class | SoundCall | friend |
| operator=(const SoundCall &) | SoundCall | |
| Pan(float p, int triggerTime=0) | SoundCall | |
| Pan(float from, float to, float time, int triggerTime=0) | SoundCall | |
| pan | SoundCall | private |
| Pause(int t=0) | SoundCall | |
| pitch | SoundCall | private |
| Pitch(float p, int triggerTime=0) | SoundCall | |
| Pitch(float from, float to, float time, int triggerTime=0) | SoundCall | |
| Play(bool toLoop=false, int t=0, int _priority=0) | SoundCall | |
| PrintDuration(int time, const char *name) | SoundCall | |
| priority | SoundCall | private |
| priorityIndex | SoundCall | private |
| setOrientation(const Vect &vect, float xU, float yU, float zU) | SoundCall | |
| setPosition(const Vect &) | SoundCall | |
| SetReverbDensity(float density) | SoundCall | |
| SetReverbLevel(float level) | SoundCall | |
| SetReverbPreDelay(float time) | SoundCall | |
| SetReverbSize(float size) | SoundCall | |
| SetReverbTime(float time) | SoundCall | |
| SoundCall()=delete | SoundCall | |
| SoundCall(const SoundCall &) | SoundCall | |
| SoundCall(SoundCallID _id, bool _3D=false) | SoundCall | |
| SoundCall(SoundCallID _id, int _priority) | SoundCall | |
| SoundEnded() | SoundCall | private |
| soundEndedBroker | SoundCall | private |
| SoundEngine class | SoundCall | friend |
| Stop(int t=0) | SoundCall | |
| SubmitSoundEndedCallback(CallbackCommand *cmd) | SoundCall | |
| SuccessfullyPlay(int index) | SoundCall | private |
| SuccessfullyStop() | SoundCall | private |
| time | SoundCall | private |
| Volume(float p, int triggerTime=0) | SoundCall | |
| Volume(float from, float to, float time, int triggerTime=0) | SoundCall | |
| volume | SoundCall | private |
| ~SoundCall() | SoundCall | |