| CallbackSoundEndedCommand class | SoundCall | friend | 
  | currentTime | SoundCall | private | 
  | GetHandleNo() | SoundCall |  | 
  | GetLoop(bool &) | SoundCall |  | 
  | GetPan(float &) | SoundCall |  | 
  | GetPitch(float &) | SoundCall |  | 
  | GetPriority(int &) | SoundCall |  | 
  | GetPriorityIndex(int &) | SoundCall |  | 
  | GetTimeSinceStarted(int &) | SoundCall |  | 
  | GetVolume(float &) | SoundCall |  | 
  | handle | SoundCall | private | 
  | id | SoundCall | private | 
  | is3D | SoundCall | private | 
  | isPlaying | SoundCall | private | 
  | IsPlaying(bool &) | SoundCall |  | 
  | Loop(bool toLoop, int triggerTime=0) | SoundCall |  | 
  | loop | SoundCall | private | 
  | MarkForPlayCommand class | SoundCall | friend | 
  | MarkForStopCommand class | SoundCall | friend | 
  | operator=(const SoundCall &) | SoundCall |  | 
  | Pan(float p, int triggerTime=0) | SoundCall |  | 
  | Pan(float from, float to, float time, int triggerTime=0) | SoundCall |  | 
  | pan | SoundCall | private | 
  | Pause(int t=0) | SoundCall |  | 
  | pitch | SoundCall | private | 
  | Pitch(float p, int triggerTime=0) | SoundCall |  | 
  | Pitch(float from, float to, float time, int triggerTime=0) | SoundCall |  | 
  | Play(bool toLoop=false, int t=0, int _priority=0) | SoundCall |  | 
  | PrintDuration(int time, const char *name) | SoundCall |  | 
  | priority | SoundCall | private | 
  | priorityIndex | SoundCall | private | 
  | setOrientation(const Vect &vect, float xU, float yU, float zU) | SoundCall |  | 
  | setPosition(const Vect &) | SoundCall |  | 
  | SetReverbDensity(float density) | SoundCall |  | 
  | SetReverbLevel(float level) | SoundCall |  | 
  | SetReverbPreDelay(float time) | SoundCall |  | 
  | SetReverbSize(float size) | SoundCall |  | 
  | SetReverbTime(float time) | SoundCall |  | 
  | SoundCall()=delete | SoundCall |  | 
  | SoundCall(const SoundCall &) | SoundCall |  | 
  | SoundCall(SoundCallID _id, bool _3D=false) | SoundCall |  | 
  | SoundCall(SoundCallID _id, int _priority) | SoundCall |  | 
  | SoundEnded() | SoundCall | private | 
  | soundEndedBroker | SoundCall | private | 
  | SoundEngine class | SoundCall | friend | 
  | Stop(int t=0) | SoundCall |  | 
  | SubmitSoundEndedCallback(CallbackCommand *cmd) | SoundCall |  | 
  | SuccessfullyPlay(int index) | SoundCall | private | 
  | SuccessfullyStop() | SoundCall | private | 
  | time | SoundCall | private | 
  | Volume(float p, int triggerTime=0) | SoundCall |  | 
  | Volume(float from, float to, float time, int triggerTime=0) | SoundCall |  | 
  | volume | SoundCall | private | 
  | ~SoundCall() | SoundCall |  |