CallbackSoundEndedCommand class | SoundCall | friend |
currentTime | SoundCall | private |
GetHandleNo() | SoundCall | |
GetLoop(bool &) | SoundCall | |
GetPan(float &) | SoundCall | |
GetPitch(float &) | SoundCall | |
GetPriority(int &) | SoundCall | |
GetPriorityIndex(int &) | SoundCall | |
GetTimeSinceStarted(int &) | SoundCall | |
GetVolume(float &) | SoundCall | |
handle | SoundCall | private |
id | SoundCall | private |
is3D | SoundCall | private |
isPlaying | SoundCall | private |
IsPlaying(bool &) | SoundCall | |
Loop(bool toLoop, int triggerTime=0) | SoundCall | |
loop | SoundCall | private |
MarkForPlayCommand class | SoundCall | friend |
MarkForStopCommand class | SoundCall | friend |
operator=(const SoundCall &) | SoundCall | |
Pan(float p, int triggerTime=0) | SoundCall | |
Pan(float from, float to, float time, int triggerTime=0) | SoundCall | |
pan | SoundCall | private |
Pause(int t=0) | SoundCall | |
pitch | SoundCall | private |
Pitch(float p, int triggerTime=0) | SoundCall | |
Pitch(float from, float to, float time, int triggerTime=0) | SoundCall | |
Play(bool toLoop=false, int t=0, int _priority=0) | SoundCall | |
PrintDuration(int time, const char *name) | SoundCall | |
priority | SoundCall | private |
priorityIndex | SoundCall | private |
setOrientation(const Vect &vect, float xU, float yU, float zU) | SoundCall | |
setPosition(const Vect &) | SoundCall | |
SetReverbDensity(float density) | SoundCall | |
SetReverbLevel(float level) | SoundCall | |
SetReverbPreDelay(float time) | SoundCall | |
SetReverbSize(float size) | SoundCall | |
SetReverbTime(float time) | SoundCall | |
SoundCall()=delete | SoundCall | |
SoundCall(const SoundCall &) | SoundCall | |
SoundCall(SoundCallID _id, bool _3D=false) | SoundCall | |
SoundCall(SoundCallID _id, int _priority) | SoundCall | |
SoundEnded() | SoundCall | private |
soundEndedBroker | SoundCall | private |
SoundEngine class | SoundCall | friend |
Stop(int t=0) | SoundCall | |
SubmitSoundEndedCallback(CallbackCommand *cmd) | SoundCall | |
SuccessfullyPlay(int index) | SoundCall | private |
SuccessfullyStop() | SoundCall | private |
time | SoundCall | private |
Volume(float p, int triggerTime=0) | SoundCall | |
Volume(float from, float to, float time, int triggerTime=0) | SoundCall | |
volume | SoundCall | private |
~SoundCall() | SoundCall | |