flimEngine
Playlist Member List

This is the complete list of members for Playlist, including all inherited members.

ActivateFilter(FilterType type)Playlist
AddCommand(AudioCommand *cmd, int time, unsigned int id)Playlist
AddCommand(CallbackCommand *cmd, int time, unsigned int id1, unsigned int id2)Playlist
AddCommand(AudioCommand *cmd, int time)Playlistprivate
AddSound(const char *snd)Playlist
AddSound(unsigned int snd)Playlist
channelPlaylistprivate
commandsPlaylistprivate
DeactivateFilter(FilterType type)Playlist
getChannel()Playlistinline
GetCutoff(float &cutoff)Playlist
GetInstanceNumber()Playlist
idPlaylistprivate
instanceNumberPlaylistprivate
internalSoundEndedPlaylistprivate
is3DPlaylistprivate
IsPlaying()Playlist
isPlayingPlaylistprivate
Loop(bool toLoop)Playlist
loopPlaylistprivate
numSoundsPlayingPlaylistprivate
operator=(const Playlist &)Playlist
Pan(float pan)Playlist
Pause()Playlist
Pitch(float pitch)Playlist
Play(bool toLoop=false)Playlist
Playlist()=deletePlaylist
Playlist(const Playlist &)Playlist
Playlist(SoundCallID _id, unsigned int instance, bool _3D)Playlist
PrepareToPlay()Playlist
SendCallbackSoundEnded()Playlist
SetCutoff(float cutoff)Playlist
setEmitterOrientation(float xF, float yF, float zF, float xU, float yU, float zU)Playlist
setEmitterPos(float x, float y, float z)Playlist
SetReverbDensity(float density)Playlist
SetReverbLevel(float level)Playlist
SetReverbPreDelay(float time)Playlist
SetReverbSize(float size)Playlist
SetReverbTime(float time)Playlist
SoundEnded()Playlist
soundsPlaylistprivate
soundsLoadedPlaylistprivate
startTimePlaylistprivate
Stop()Playlist
Volume(float volume)Playlist
~Playlist()Playlist