flimEngine
CollisionVolumeOBB Member List

This is the complete list of members for CollisionVolumeOBB, including all inherited members.

centerCollisionVolumeBoundingBoxBaseprotected
CollisionVolume()=defaultCollisionVolume
CollisionVolume(const CollisionVolume &)=defaultCollisionVolume
CollisionVolumeBoundingBoxBase()=defaultCollisionVolumeBoundingBoxBase
CollisionVolumeBoundingBoxBase(const CollisionVolumeBoundingBoxBase &)=defaultCollisionVolumeBoundingBoxBase
CollisionVolumeOBB(Model *mod)CollisionVolumeOBB
CollisionVolumeOBB(const CollisionVolumeOBB &)=defaultCollisionVolumeOBB
ComputeData(Model *, Matrix &) overrideCollisionVolumeOBBvirtual
DebugView(const Vect &) const overrideCollisionVolumeOBBvirtual
getCenter() constCollisionVolumeBoundingBoxBaseinline
getHalfDiagonal() constCollisionVolumeBoundingBoxBaseinline
getMax() constCollisionVolumeBoundingBoxBaseinline
getMin() constCollisionVolumeBoundingBoxBaseinline
getScaleSquared() constCollisionVolumeBoundingBoxBaseinline
getWorld() constCollisionVolumeBoundingBoxBaseinline
halfDiagonalCollisionVolumeBoundingBoxBaseprotected
Intersect(const CollisionVolume &) const overrideCollisionVolumeOBBvirtual
Intersect(const CollisionVolumeOBB &) const overrideCollisionVolumeOBBvirtual
Intersect(const CollisionVolumeAABB &) const overrideCollisionVolumeOBBvirtual
Intersect(const CollisionVolumeBSphere &) const overrideCollisionVolumeOBBvirtual
Intersect(const CollisionVolumeOcclusionLine &) const overrideCollisionVolumeOBBvirtual
maxCollisionVolumeBoundingBoxBaseprotected
minCollisionVolumeBoundingBoxBaseprotected
operator=(const CollisionVolumeOBB &)=defaultCollisionVolumeOBB
CollisionVolumeBoundingBoxBase::operator=(const CollisionVolumeBoundingBoxBase &)=defaultCollisionVolumeBoundingBoxBase
CollisionVolume::operator=(const CollisionVolume &)=defaultCollisionVolume
scaleCollisionVolumeBoundingBoxBaseprotected
worldCollisionVolumeBoundingBoxBaseprotected
~CollisionVolume()CollisionVolumeinlinevirtual
~CollisionVolumeBoundingBoxBase()CollisionVolumeBoundingBoxBaseinlinevirtual
~CollisionVolumeOBB()CollisionVolumeOBBinline